Adrenalin North Yorkshire Ltd
Krypton factor assault course
This course is over 700 meters in length, 200 meters of this is the zip wires. It is the amalgamation of the zip wires and roughly half of the 900 metre assault course, with a few extra obstacles thrown in. But as this can be run as a race it is lot tougher. It starts with a 40 foot tree climb onto a precarious and small platform. Down the zip wire then onto the course proper, 13 obstacles, water feature and mud runs then a final 75meter sprint to cross the finish line.
Krypton factor assault course EXTREME
This version is 1100 meters in length and has 23 obstacles. Can be run as a race for the physically robust or as a team event.
900 Meter military style assault Course
The Assault course is 900metres in length and consists of 20 obstacles, 10
minor balance dexterity obstacles and 10 major obstacles such as the climbing
wall, queen Mary rope swing, the illusion jump etc. The session consists of
a warm up period followed by an induction lap, where the correct method of
climbing, launching and landing are explained and demonstrated, The group will be set off round the assault course in teams as a competition, on a point
system, the time it takes to get round is not taken into consideration. The
assault course is run as a team building emergency problem solving task not as a
race so any physical ability can achieve this course. After the assault
course is finished a hot de-brief is conducted followed by warm down stretch
off session. A 500-metre section of this course is used for the Krypton Factor Assault shown on ITV.
Zip wires
The session starts with a good deal of training on the two zip wires and the drills involved before attempting the zip wires themselves. Which is not just a Zip wire, you have to climb 40 ft to a platform, then disconnect from the climbing rope onto the zip wire trolley. Both zip wires are 500 feet in length. The rider zip`s the entire length of the wire then comes back on themselves naturally slowing before coming to a slow stop above a platform where safety staff lower then release you from the zip wire trolley. The individual will wear a full body harness and helmet and will be attached to a climbing rope initially and then the zip wire trolley and lowering device, supervised by trained staff at all times. The activity is finished with a small competition involving dropping beanbags onto a target area while traversing the zip called BOMB the Bullseye. This is also part of the Krypton Factor Assault course, in conjunction with a 500-metre section of the assault course
Paintball
You will be equipped with the latest Tippmans paintball markers and masks. There are 2 square miles of paintball fields situated in woodland. The fields are all themed such as fort zetland, a full size frontier fort. Bridge too far, a bridge wedged between two minefields, The Village, comprising of 20 buildings. No mans land, a trench warfare game, a complex maze game and many more.
High ropes Confidence course
This consists of 6 activities (1 individual and 5 team), ranging from 25ft - 60ft.
The individual will wear a full body harness and helmet and will be attached to a climbing rope and supervised by trained staff at all times; they are the crate climb, high all aboard, Jacobs ladder, the leap of faith, Scales of justice and the lumberjack challenge. The activity is finished with a small competition.
Strategic problem solving (Command Tasks)
A number of purpose built structures designed to highlight different problem-solving techniques using different scenarios. Aids are a range of equipment such as toggle ropes and wooden planks. No one task can be achieved without a thorough analysis of the problem. The problem must be broken down into individual tasks. Highlighting leadership qualities
Aerial obstacle game
This game consists of 4 elements or obstacles on a continuous wire. Each obstacle is no more than 15feet from the ground. The obstacles are the Indiana Jones Bridge, the Elvis Presley, the step across and the postman's walk. Two teams have to negotiate the game moving in opposite directions, using a safety system called cow tails while also transporting a burden. Using a ground crew to assist them. There are strict rules of play and although each team is in competition they have to work together at numerous points to achieve their aim and win the game.
Air rifle / pistol ranges
Air weapons, is an activity based around the instruction on both the rifle and pistol. Individuals are first taught safety precautions and safe handling, the marksmanship principles are taught then practiced and the application of these in different positions and at different ranges. Once they become familiar with the weapons we concentrate on improving their aim and release of the shot. The aiming off drill is then incorporated to perfect accuracy. Finally when all these new skills are taken on board, the session is finished off with a competition based on all that has been learnt.
Archery
Archery is a more sedate activity. Individuals are first taught the history, components and safety precautions of archery, then they move on to perfecting their aim and release of the arrow. Coaching skills are introduced to emphasize communication and teamwork. Finally when this new skill is fully practiced the session is finished off with a competition based on all that has been learnt. Advanced lessons are the introduction of the sight and shooting at greater ranges, as well as field archery.
50 foot Climbing wall and Abseil tower (new for autumn 2010)
There are 3 different climbs of variable difficulty, each route has numerous hand and foot holds for the climber to use as they negotiate the 50 foot ascent to a platform, where they will be connected to a vertical abseil 50 feet in height. They must then lower themselves over the ledge on abseil controlling their descent to terra firma.
Quad biking /Motorised sports
Using Yamaha Grizzly quads on a laid out course on undulating ground. The group first learn how to ride the quad the emphasis is on safety and skill. To practice this a number of competitions are introduces, Matrix memories, Limbo endurance and the dinnertime dash. This is followed by a review of performance, scores given at the end.
Orienteering
Learn new skills or brush up on old ones. You will work in small groups. Learn how to pace distance, take and apply bearings using maps, Silva compass and map measuring scales. The distance of the course will be determined by the ability of the group. All check points have a value and the course will be run as a competition / puzzle.
Prices
For large groups of 20+ discount is applied. The more activities you choose the cheaper each activity becomes.
Opening details
| Season Dates | Opening Hours |
|---|---|
| Fri 1 Jan 2010 - Sat 18 Dec 2010 | Mon - Sun 10:00 to 16:00 |
| Christmas Day, Boxing Day | closed |
| New Year's Day | closed |
Contact
Will ScullionTel: 01748 813388
Venue
Adrenalin North Yorkshire LtdBlacks Plantation, Aske, Richmond, North Yorkshire, DL10 5EZ
Map reference: NZ 177036
By Road:
Come off at Scotch Corner roundabout on the A1, and take the turning signposted Richmond. Stay on thatt road, through a village called Skeeby, at Richmond you will pass some schools on the left, go straight over the next roundabout down to the set of traffic lights.
At those traffic lights turn right up the hill (barrack hill), you will pass a fire, police and ambulance station on the right. Stay on that road for approx 2 miles past a golf course again on the right.
At the top of the next hill, as you come round a left hand bend, you will see a sign on the left for Adrenalin. Also sign posted for Blacks Plantation saw mill. Turn left down that track and the main site is 500 metres at the end of the track.
Postcode for sat nav is DL10 5EZ.
If you have hit Ravensworth you have missed the turning.
Parking : free
Nearest station : 9 miles from Darlington station
key





Local Accommodation
See location on Google maps.